D♭ Tutorial: INSTRUMENTS

In the previous tutorial we got our hands on dynamics, but there is much more to do with the instruments and their expressions. In this tutorial we will explore the whole orchestra and its different colors.

Internally D♭ divides of instruments into two categories: pitched and unpitched. The pitched intruments can play a range of tones at different frequencies, while unpitched just ignore any pitch related attributes like degree, key, octave and others.

We will first look into different sections of pitched instruments and then conclude with all the unpitched percussion.

Strings (bowed)

We start with the most notoriously known classic instruments played solo like in a string quertett: violin, viola, cello and contrabass. Each example covers the full range of the instrument available in D♭.

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In an orchestra there is a whole section of each instrument. When played synchronously, it produces a smoother and louder sound compared to solo parts. D♭ can switch from solo to a group using the tutti attribute. By default, it is set to false. So all instruments play solo by default. In the following examples, each note is played first by a solo instrument and right after it by the whole group.

Contrabass

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Cello

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Viola

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Violin

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A very important part of musical interpretation is the usage of different articulations to achieve a unique expression. Sound libraries usually capture several articulations, but they can hardly match the variety of expressive styles of a real musician.

For strings there are:

  • Spiccato a short bump of the bow on the string,

  • Sustained the default style of playing long notes,

  • Vibrato a gentle tremble achieved by finger oscilations,

  • Tremolo strong tremble with bow,

  • Pizzicato played with fingers only like on a guitar, and many more that are not yet supported by D♭.

Not included in these examples are different velocities (dynamics). You can notice differences in how pp and ff sound. Each instrument is sampled at different velocities and behind the scenes a sample is selected which matches the target velocity the best.

Contrabass

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Cello

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Viola

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Violin

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Strings (plucked)

Harp

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Classical Guitar

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Woodwinds

This group of instruments includes solo samples of: bassoon, clarinet, oboe, flute, and piccolo. Each example covers the full range of the instrument available in D♭. Currently there are only solo samples available for woodwinds.

Bassoon

Note that bassoon has no vibrato sampled for the lowest A# and B. For the top three notes D♭, D and D# it only has sustained samples.

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Clarinet

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Oboe

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Flute

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Flute

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Piccolo

Notice that the top three semitones (G#, A and A#) only have a staccato.

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Brass

This group of instruments includes solo samples of: tuba, french horn, trombone and trumpet. Each example covers the full range of the instrument available in D♭. Currently there are only solo samples available for woodwinds.

Tuba

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French horn

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Trombone

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Trumpet

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Percussion (pitched)

This section contains a large variety of instruments. Some of them are pitched and some are not. They usually do not produce sustained tones, but they can be played with a variety of strikes.

In classical orchestra pitched percussion instruments include glockenspiel, marimba, timpani and xylophone.

Glockenspiel

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Marimba

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Timpani

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Xylophone

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Percussion (weakly pitched)

Some percussion covers very short intervals. It can be rather considered unpitched, but for better distinction it occupies a few pitches. Available weakly pitched instruments include log drum.

Note that weakly pitched instruments are currently work in progress. Despite of being in the tutorial they do not work yet.

Log Drum

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Triangle

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Percussion (unpitched)

Unpitched percussion reaches beyond the classical orchestra. Unpitched instruments ignore the octave, key, mode, harmony, degree and alter settings. Available instruments include anvil, bass drum and brake drum, claves, guiro, sleigh bells and vibraring.

Most percussion samples include several round robins to avoid repeated sound. The round robins are selected automatically.

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Some also include several articulations:

  • Conga: hit (default) and tap (pizz.)

  • Gong: hit (default) and scrape (vib.)

  • Quinto: hit (default) and tap (pizz.)

  • Ratchet: crank (default), fast (sus.) and tap (pizz.)

  • Tambourine: hit (default), shake (sus.) and roll (trem.)

  • Tumba: hit (default) and tap (pizz.)

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The following instruments are somewhere between sounds and effects: alien, bell tree, cow bell.

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Now you know all the instruments availabe in D♭ through VSCO-CE. In the next tutorial you will learn how to algorithmically compose simple orchestral scores that combine several instruments.